Author Topic: HalfLife 2 sources stolen, release postponed  (Read 2309 times)

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Offline piramida

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HalfLife 2 sources stolen, release postponed
« on: October 08, 2003, 03:15:04 PM »
http://www.halflife2.net/forums/showthread...&threadid=10692

In this thread, Gabe Newell from Valve comments on the recently leaked HalfLife2 source and how that happened. Remember kids - no Outlook. Good firewall. Valve, though producing great games, obviously neglected security, and being a center spot of the gaming community for the last few years, they should've known better.

Let's wish them a faster recovery from the incident. HalfLife2 is already being postponed until, at least, March 2004, due to the necessity of networking/anticheat code rewrite. They do ask for help from those into warez community, send possible leak source over to helpvalve@valvesoftware.com

Yes, it is too late, and those who wanted to get ahold of it already got the sources. Competitors stealing ideas? Likely. Cheat authors creating new hacks for the unreleased game? Possible. HL2 missing the Christmas shopping spree? Unfortunately. Bad news... And Outlook is to blame, again. Will people never learn?

Nothing bad about Microsoft, except that they produce most widely used software with little security that can cause big troubles if actually used. Anyway, while Outlook is fine for home users with brain (not running attachments), something more protected should be used for those dealing with serious projects. You can't be protected from preview panel buffer overflow, especially if it's a targeted attack using zero-day exploits. The only answer is - use something else :) I'd reccommend thunderbird from mozilla.org, a best cross-platform mailer I found so far.
« Last Edit: October 24, 2003, 08:41:37 AM by piramida »

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HalfLife 2 sources stolen, release postponed
« on: October 08, 2003, 03:15:04 PM »